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Majesty 2 dragon spawn bug
Majesty 2 dragon spawn bug












majesty 2 dragon spawn bug

majesty 2 dragon spawn bug

Divine Shield now grants spell immunity to Rowan when activated - Reworked Divine Shield to now last 15 seconds across all levels. Instead, a Lich Hero has been added to the main Undead base - Enemy Faceless Ones are no longer magic immune in Chapter 9 - Increased the cooldown of Sleep on enemy Faceless Ones in Chapter 9 - Player-owned worker units are no longer classified as Ancient in Chapter 10 - Arthas is no longer magic immune in Chapter 10 - Revised all neutral shop items for sale throughout the campaign - Reduced the mana cost of the Spell Book's Chain Lightning spell from 120 to 100 - Increases the bonus armor of the Crusader Armor item from +8 to +10 - The Robe of the Archmagi item now provides +3 bonus Intelligence in addition to its armor bonus - Legandary items now have a different model to set them apart from regular items - Made slight changes to the background music throughout the campaign - Fixed numerous spelling and grammar errors

majesty 2 dragon spawn bug

Instead of Divine Shield and Devotion Aura, he now has Hex and Retribution Aura - The Treasure Box now drops a Gem of Mana (+100) instead of a Pendant of Energy (+150) in Chapter 2 - Resolved a bug where Uther would not appear after killing all the chickens in Chapter 2 - The Blademaster's Mirror Images will now deal 25% of the Hero's base damage in Chapter 3 - The player now starts off with additional structures in Chapter 4 - Arcane Vaults are now available for construction in Chapter 4 - Moved the location of the Orb of Vemon item in Chapter 4 - Moved the legendary item to a new secret location in Chapter 4 - Made changes to the items dropped from the Treasure Box on Normal difficulty in Chapter 5 - Resolved an issue where Kel'Thuzad's Death and Decay spell incorrectly dealt too much damage in Chapter 5 - Fixed a bug where Tek's name would change upon turning into a Robo-Goblin in Chapter 6 - Replaced the Fountain of Mana with a Fountain of Healing in Chapter 6 - Added a Gazlowe Easter Egg reference in Chapter 6 - Added a Mercenary Camp with Bandit units for hire in Chapter 7 - Anub'arak no longer transfers ownership when defeated in Chapter 8.

MAJESTY 2 DRAGON SPAWN BUG DOWNLOAD

If you do not have Reforged but wish to play the campaign in a legacy version of Warcraft III (v1.26 - v1.31), you can download the legacy file here - Added a Story difficulty option to the campaign - Added auto-save checkpoints to all missions (Reforged only) - Added new loading screen images for each map - Resolved an issue where unit and spell stats would differ depending on the player's version of Warcraft III - Divine Shield now costs 100 mana across all levels - Changed the duration of Divine Shield from 15 seconds to 12/16/20/24 seconds per level - Decreased the cooldown reduction of Divine Shield per level from 90/75/60/45 seconds to 90/80/70/60 - Additional levels in Mass Teleport will now provide increased Area-of-Effect instead of a reduced cooldown - Reduced the duration of Banish from 12/18/24/30 seconds per level to 12/16/20/24 - Reduced the damage dealt by the Orc's Spiked Barricades ability on Hard difficulty in Chapter 1 - Uther's spells have been revised in Chapter 2. This campaign is now supported in Reforged.














Majesty 2 dragon spawn bug